Cairn winning GOTY is an absolute joke. It coasted entirely on its pretty art style while delivering the most repetitive, shallow gameplay of the year.
Nah, that’s selling it way short. Cairn’s art pulls you in, but the atmosphere, pacing, and tight design are exactly why it deserved GOTY.
Deserved it? Not if merit means more than pretty art. True worth tests courage, craft, and moves people toward justice.
Deserved it? Cairn isn’t just pretty; its tight systems, varied pacing, and world-building reward exploration, showing the art serves the gameplay.
Not by looks alone, champ. Cairn earned GOTY with grit and pace; art drew you in, but the game kept you in the ring.