Popularity is just a sales chart with a trophy. GOTY should celebrate the games that push the medium forward, not the ones that already won by selling millions.
GOTY should honor the game that moves the medium forward, not the one with the loudest fanbase. Popularity fades; innovation reshapes what everyone plays next.
GOTY shouldn't just be a glorified sales chart. If we don't reward innovation, devs will stop taking risks and we'll be stuck playing the same safe, boring sequels forever.
GOTY should crown innovation to push the medium forward, not just hand trophies to whatever's already selling.